Very short and to the point, but I got a good laugh out of it at the end. Nice job.
Art and animation are really good, especially for a first try.
All your movies so far are great... I liked this one a lot and loved your latest strawbl and rasp one.
I also think it's awesome that you got the clocks in the movie to be in sync with real time.
The graphics are some of the best I've ever seen in clock movies, just as good (if not better) than Koalaclock's/Clockclock's
<3 CC, hait PB
Can't wait to see what you come up with next.
Like the last guy, I can't quite get past the fact that you confused North America with Africa...
Have to give a 10 on music because I love Edgen's work. Good selection there :P
For flash, the visuals were awesome.
Sound effects were good enough for the game, I guess.
What needs work is the gameplay itself and the story. I had to go somewhere else during the final boss, and when I came back 10 minutes later I was still alive. That shouldn't happen :P The gameplay is nice but after a few levels it starts to get a bit repetitive. The most fun boss to play was the fourth one in the sea, got all of the gameplay elements working together nicely.
It would have been challenging if they actually attacked you, though, instead of just running away.
As for story... well, what story? You're a dragon killing some ancients... mmkay. No backstory, no character on the dragon, etc.
I liked most of the environments, though. Good work.
I got really lucky on my first shot and got 1,250 feet.
I kinda like this game, but I have two major problems with it:
The first is that its all luck... it really doesn't matter where you shoot or how powerful your shot is, because you have no idea where the objects are going to be, and it changes every time.
Secondly, I've noticed that the cat interacting with the objects is inconsistant. Lots of times I'd have the cat fall right on a certain object and NOTHING would happen.
Other than that it was quite enjoyable and funny, but only for so long.
Good, but needs some tweaks
I really enjoyed this game.
The premise is really simple, but sometimes that's all that one needs.
The graphics were especially nice. The planes were very slick, and the silouhettes for the ships added a kind of fog/depth perception aspect to it that I liked.
Sound fit the game well enough... nothing exceptional but not deficient, either. Kind of disappointed that the game had no music in it... The game comes with an option to mute the music, but the music is only in the menu, not the actual game.
6 on interactivity because, while the game handled nicely, it has that problem of completely losing control if the mouse moves outside the window. Got me killed a few times. Very aggrivating.
One thing to change:
The Red Baron? Come on, I killed him about 6 times on level 3.... there really was only one of him.
Addicting! I think this and Kataomoi are your best.
The most pleasing part of this song is that every consitituant instrument sounds pretty nice by itself, and then you go ahead and blend them all into a resounding mix of concentrated Awesome. The song just grabs onto your ears and doesn't let go.
Especially love when it gets calm and remorseful for a few moments, and then the underlying beats come in strong again. The song has a few good and varied themes in it.
Very nice, definitely downloading it and adding it to my collection of NG music.
Both ttol's are superb. I listen to these and strikebeam on my iTunes a lot. Please release part one, I was thinking about making a flash designed around this song :P
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